Title Batman: The Ankh
Format miniseries
Binding prestige
Date 2000
Writer(s) Chuck Dixon
Artist(s) John Van Fleet
Collects The Ankh 1-2
Storyline In ancient Egypt, a wizard attempted to revived the Pharaoh's dead son. He, his daughter, and their servants were sealed in the tomb when a sandstorm closed off their exit. Khatera, the wizard's daughter, was given the life potion. Many years later, the tomb was discovered and Khatera, now mad from the centuries of isolation, was loosed. She was taken to England and placed in an asylum. Years later, after all her caretakers and fellow patients were dead, she was still youthful.
Commissioner Gordon called Batman in to help him with a string of museum thefts. Someone was making off with ancient texts. He gave the case to Robin while he investigated the disappearance of three Gotham City billionaires. As Tim and his father, an archeologist, talked about the missing items, Batman encountered the thief. She and her aide, Killer Croc, escaped with their loot. The next day, Tim was abducted from a museum tour group by mummies. 
Alfred told Bruce about Tim's disappearance. While checking into the missing men, Bruce learned of a clinic they'd all visited. He went himself and learned the doctor was a collector of ancient Egyptian artifacts. Dr. Katar only dealt with terminal patients, promising to extend their lives by years. Bruce set up some of his art as bait for her and her men. Batman watched as a group of mummies fell for it. He recognized one of them as a missing billionaire. Batman used maps of pre-quake Gotham to find a probable location for her hideout and was met by Killer Croc while entering. He got free and encountered the doctor again. She proved to him that she was an immortal and only wanted to cure herself of that curse. After stopping Croc a second time, Katar released Tim. Batman offered to help her, and with his assistance, she was able to counteract her father's potion with one of her own. She'd live out the rest of her days as a mortal.

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